Enter an action force, then see the reaction. Switch units and solve component directions fast. Perfect for labs, robotics, sports, and classroom demos today.
Newton’s third law states: if A pushes on B, then B pushes on A with equal magnitude and opposite direction.
| Scenario | Action (N) | Reaction (N) | Notes |
|---|---|---|---|
| Hand pushes wall (1D) | +150 | −150 | Same size, opposite direction. |
| Action components (2D) | (80, 60) | (−80, −60) | Each component flips sign. |
| Impulse average force | Δp=24, Δt=0.2 | F=120, R=−120 | Favg = Δp / Δt. |
Tip: signs and angles define direction. Reaction is always opposite.
This tool reports the equal-and-opposite reaction for any action force representation.
Newton’s third law pairs forces: when object A exerts a force on object B, object B exerts an equal force on A in the opposite direction. The two forces act on different bodies, so they do not cancel each other on one object.
The action and reaction occur at the same time. If your input is 120 N at 30°, the reaction is 120 N at 210°. This calculator shows that relationship directly, including component sign flips.
Everyday pushes range from about 20–200 N for light tasks. A firm door push often falls near 50–150 N. A person weighing 70 kg exerts about 686 N on the ground while standing (70×9.81), and the ground exerts the same upward force.
Many problems are easiest in components. If you enter Fx = 80 N and Fy = 60 N, the reaction becomes −80 N and −60 N. The magnitude is found by √(Fx²+Fy²+Fz²), so for (80,60,0) it is 100 N.
Angle input is measured from the +x direction counterclockwise. A 0° force points right, 90° points up, and 180° points left. The reaction angle is always θ + 180° (wrapped into 0–360°).
In collisions and braking, average force can be estimated using Favg = Δp/Δt. For example, a 24 N·s momentum change over 0.20 s gives 120 N average action force; the reaction is −120 N. Shorter stopping time means a larger force.
This tool supports N, kN, and lbf. Remember: 1 kN = 1000 N, and 1 lbf ≈ 4.448 N. Converting units does not change the physics; it only changes how the same force is reported.
A frequent confusion is thinking action and reaction cancel, so “nothing moves.” Motion depends on the net force on each object. Also, friction and normal forces each have their own action–reaction partners with equal magnitude and opposite direction.
Not on a single object. They act on different objects, so each body can still have a nonzero net force and accelerate.
Exhaust gases are pushed backward, and the gases push the rocket forward with an equal and opposite force. The rocket’s net force is forward.
A negative sign represents direction in 1D. The calculator keeps the sign in Fx and flips it for the reaction, showing the opposite direction.
It uses the vector length: √(Fx² + Fy² + Fz²). The reaction has the same magnitude because each component is multiplied by −1.
Opposite direction means the vector is rotated by 180°. In 2D, adding 180° (and wrapping within 0–360°) gives the reaction direction.
Yes—always. The reaction is exerted by the object being pushed or pulled, acting back on the original object with equal magnitude.
No. Equal forces can cause different accelerations because acceleration also depends on mass (a = F/m). The law only states forces are equal and opposite.
Important Note: All the Calculators listed in this site are for educational purpose only and we do not guarentee the accuracy of results. Please do consult with other sources as well.