Enter stats
How to use this calculator
- Enter total points and games played for the period.
- Optionally add total minutes for per-minute metrics.
- Add remaining games to project end-of-season totals.
- Set a target PPG to see required pace going forward.
- Press submit to view results above the form.
- Use CSV or PDF buttons to download your output.
Formula used
- PPG = Total Points ÷ Games Played
- PPM = Total Points ÷ Total Minutes (optional)
- P/36 = PPM × 36 (optional)
- Projected Total = PPG × (Games Played + Remaining Games) (optional)
- Required PPG Remaining = (Target PPG × Total Games − Current Points) ÷ Remaining Games (optional)
Tip: Keep the same time window for points, games, and minutes for consistent comparisons.
Example data table
Sample entries demonstrate how the metrics are derived.
| Player | Total Points | Games | Minutes | PPG | P/36 |
|---|---|---|---|---|---|
| Player A | 560 | 28 | 890 | 20.0 | 22.7 |
| Player B | 412 | 25 | 745 | 16.5 | 19.9 |
| Player C | 238 | 18 | 510 | 13.2 | 16.8 |
Why points per game is a core scoring signal
Points per game (PPG) condenses total scoring into a single pace-friendly number. It is widely used because it scales across short stretches and full seasons. For example, 560 points over 28 games equals 20.00 PPG, which quickly communicates output without reading box scores. Use PPG when comparing players within the same competition and rule set, or when tracking a team’s scoring trend across weeks.
Input quality and sample size checks
PPG is only as reliable as the inputs. Confirm that points and games cover the same period and that games played excludes exhibitions. Small samples swing fast: adding one 40‑point game to a 5‑game sample raises PPG by 8.0 points, while the same game added to a 50‑game sample raises PPG by 0.8. When scouting, note the date range and the strength of opponents during that span.
Minutes and normalization for fair comparisons
Minutes provide context when roles differ. Points per minute (PPM) helps compare a starter to a bench scorer, and Points per 36 projects production to a common workload. If a player scored 238 points in 510 minutes, PPM is 0.467 and P/36 is 16.8. These indicators do not guarantee future scoring, but they highlight efficiency and usage.
Projections and target pacing decisions
Add remaining games to estimate end totals at the current pace. If the pace is 20.0 PPG with 54 games left, projected remaining points are 1,080 and projected season total is 1,640. Targets convert goals into required effort. If you want 22.0 PPG overall, the calculator shows the needed average for the rest of the schedule, helping coaches set realistic benchmarks.
Reporting workflow for coaches and analysts
Use rounding to match your reporting style: two decimals for analysis, one for broadcast, or zero for quick dashboards. Export CSV to merge with spreadsheets, then sort by PPG or P/36 for comparisons. Export PDF for sharing in meetings or attaching to scouting packets. Keep notes on injuries, pace changes, and lineup shifts so the numbers stay actionable. Update inputs after every game.
FAQs
What counts as points in this calculator?
Enter the scoring units used by your league—basket points, goals, runs, or any points system. The calculator treats the value as total points and divides by games to produce an average.
Why is P/36 shown, and when should I use it?
P/36 normalizes scoring to a 36‑minute workload, helping compare players with different minutes. Use it for role-based comparisons, not as a guarantee. It works best when minutes are accurate and playing style is stable.
What if a player has zero minutes entered?
Leave minutes blank if you do not track them. If minutes are entered as zero, the tool will skip per‑minute metrics to avoid division errors. You can still calculate PPG, projections, and target pacing.
How are projections calculated?
Projections assume the current PPG continues. The tool multiplies PPG by total games (played plus remaining) to estimate a season total, and by remaining games to estimate points still to be scored.
How does the target PPG requirement work?
The calculator converts your target average into a target total points figure across all games. It then subtracts current points and divides by remaining games to show the required PPG for the rest of the schedule.
Which rounding should I choose for reports?
Use 0–1 decimals for quick summaries and 2–3 decimals for analysis or small samples. Keep the same rounding across players so comparisons stay fair, and export CSV when you need exact values in a spreadsheet.