Cartesian to Rectangular Calculator

Enter coordinates from several systems quickly. Get rectangular components with angles and vector checks now. Save CSV or PDF reports for clean review today.

Calculator

Formula Used

Cartesian to rectangular: x = x, y = y, and z = z.

Polar to rectangular: x = r cos(θ) and y = r sin(θ).

Cylindrical to rectangular: x = ρ cos(θ), y = ρ sin(θ), and z = z.

Spherical to rectangular: x = R sin(φ) cos(θ), y = R sin(φ) sin(θ), and z = R cos(φ).

Magnitude: |v| = √(x² + y² + z²). The calculator also finds the unit vector and quadrant.

How to Use This Calculator

Choose the coordinate system first. Enter the matching values. Select the angle unit. Use degrees, radians, or gradians. Pick the axis orientation. Add scale or translation values when a transformed coordinate is needed. Choose decimal places. Press calculate to show the result above the form. Use the CSV or PDF buttons to save the same result.

Example Data Table

Input type Values Rectangular result Note
Cartesian x = 3, y = 4, z = 0 (3, 4, 0) Already rectangular
Polar r = 5, θ = 53.130102° (3, 4, 0) Classic 3-4-5 triangle
Cylindrical ρ = 10, θ = 30°, z = 7 (8.6603, 5, 7) 3D circular base
Spherical R = 12, θ = 40°, φ = 60° (7.9602, 6.6799, 6) Inclination is measured from z-axis

Understanding Cartesian and Rectangular Coordinates

Cartesian and rectangular coordinates usually mean the same coordinate style. A point is described by distances along straight axes. In two dimensions, the point uses x and y. In three dimensions, the point uses x, y, and z. This calculator keeps that meaning clear. It also helps when data comes from polar, cylindrical, or spherical form.

Why Conversion Matters

Many formulas in geometry, physics, graphics, robotics, navigation, and engineering need rectangular components. A force may be given by length and angle. A sensor may report range and direction. A model may store spherical distance. Rectangular form makes addition, subtraction, scaling, plotting, and vector analysis easier. It breaks one direction-based value into axis-based parts.

What Rectangular Output Shows

The main output is the ordered coordinate. For two dimensional work, that is usually written as (x, y). For three dimensional work, it is written as (x, y, z). The calculator also reports vector magnitude. This value is the straight-line distance from the origin to the point. The XY radius shows the distance from the z-axis. The angle from the positive x-axis helps confirm direction. The quadrant label helps check signs.

Polar and Cylindrical Inputs

Polar coordinates use radius and angle. The radius gives distance from the origin. The angle gives rotation from the positive x-axis. Cylindrical coordinates extend polar form by adding height. They are useful for pipes, tanks, circular paths, antennas, and rotating systems. Both systems use cosine for x and sine for y. The z value in cylindrical form stays unchanged.

Spherical Inputs

Spherical coordinates describe a point by radius, azimuth, and inclination. The radius gives total distance from the origin. The azimuth turns around the xy-plane. The inclination drops down from the positive z-axis. This convention is common in mathematics and many engineering texts. Some fields use elevation instead of inclination, so always check the angle definition before entering values.

Advanced Options

The scale factor multiplies every computed component. Translation then shifts the final point along each axis. This is useful when converting local coordinates into a larger map or model. The screen orientation option flips the y direction. That helps when matching image or canvas coordinates. Decimal control keeps answers readable. Scientific notation supports very large or very small values.

Checking the Result

A good conversion should match the expected signs and direction. Positive x points right in standard math. Positive y points upward in standard math. A point in Quadrant II has negative x and positive y. A point in Quadrant III has both x and y negative. If the quadrant looks wrong, check the angle unit and orientation setting first.

Using Exports

The CSV file is useful for spreadsheets and logs. The PDF file is useful for reports, homework notes, and engineering records. Both exports use the same submitted values. Recalculate after changing inputs before saving. This keeps downloaded results aligned with the visible answer.

FAQs

1. Are Cartesian and rectangular coordinates different?

In most math and engineering uses, they mean the same thing. Both describe a point by distances along perpendicular axes, such as x, y, and z.

2. Why does this calculator include polar conversion?

Many users receive direction and distance values first. Polar conversion changes those values into rectangular components, which are easier to plot and combine.

3. What angle unit should I select?

Select the same unit used by your input angle. Choose degrees for common geometry problems, radians for calculus, and gradians for surveying style measurements.

4. What is the spherical phi angle?

Phi is treated as inclination from the positive z-axis. It is not elevation from the xy-plane. Check your source before entering spherical data.

5. Why is the y value negative in screen mode?

Many screen systems place positive y downward. Screen mode flips the y sign so the result can match image, canvas, or pixel based coordinates.

6. What does vector magnitude mean?

Magnitude is the straight-line distance from the origin to the point. In 3D, it equals the square root of x squared plus y squared plus z squared.

7. What is the unit vector?

A unit vector has the same direction as the result but length one. It is useful for direction, force normalization, and movement calculations.

8. Can I use negative radius values?

The calculator accepts numeric values. However, negative radius values can change direction interpretation. Most standard coordinate problems use a nonnegative radius.

9. What does the scale factor do?

The scale factor multiplies x, y, and z after conversion. It helps resize coordinates for maps, drawings, models, or unit changes.

10. What do translation fields do?

Translation fields add offsets to the final x, y, and z values. They move the computed point to a new origin or reference frame.

11. Why is my quadrant unexpected?

Check the angle unit, angle sign, and screen orientation. A wrong unit or flipped y-axis can place the point in a different quadrant.

12. Does this work for 2D only?

No. It supports 2D and 3D entries. Cartesian, cylindrical, and spherical modes can produce x, y, and z components.

13. Can I export every result?

Yes. Press the CSV or PDF button after entering values. The downloaded file will contain the calculated rectangular components and checks.

14. Why do rounded values look slightly different?

Trigonometric functions often create long decimals. Change the decimal places field to show more or fewer digits in the final answer.

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Important Note: All the Calculators listed in this site are for educational purpose only and we do not guarentee the accuracy of results. Please do consult with other sources as well.