Calculator Inputs
Example Data Table
This sample shows how wounded troops, speed bonuses, and hospital space can affect a recovery plan.
| Example | Wounded Mix | Total Speed Bonus | Helps | Speedups | Hospital Capacity | Planning Note |
|---|---|---|---|---|---|---|
| Small Raid | T1: 1,000, T2: 800, T3: 500 | 35% | 10 | 30 minutes | 10,000 | No overflow. Heal in one calm batch. |
| Rally Hit | T5: 4,000, T6: 2,500, T7: 1,200 | 55% | 18 | 120 minutes | 15,000 | Check resources before using long speedups. |
| Defense War | T8: 3,000, T9: 2,000, T10: 900 | 80% | 25 | 300 minutes | 20,000 | High tiers need heavy resource planning. |
Formula Used
Raw tier time = wounded troops × tier seconds × severity multiplier
Total speed factor = 1 + total healing speed bonus ÷ 100
Speed adjusted time = total raw time ÷ total speed factor
Alliance help reduction = minimum of help seconds or help cap
Final healing time = adjusted time − help reduction − used speedups
Resource cost = wounded troops × tier cost × severity multiplier × discount factor
Overflow wounded = maximum of 0 or total wounded − hospital capacity
The built-in tier values are editable planning defaults. Replace them with your own game values when your server, event, or account setup uses different healing rules.
How to Use This Calculator
- Enter wounded troop counts for each tier.
- Add all healing speed bonuses from research, heroes, gear, VIP, and events.
- Enter alliance helps, help value, and help cap.
- Add available speedups in minutes.
- Set hospital capacity and planned batch size.
- Use custom tier rates when your account has different values.
- Press calculate to see time, resources, bed pressure, and batches.
- Download the CSV or PDF report for saving and alliance sharing.
Army Men Strike Healing Planning Guide
Why Healing Plans Matter
Healing is more than a timer. It controls your next attack window. It also protects your resources. A rushed heal can waste speedups. A delayed heal can leave your base weak. This calculator helps you judge both time and cost before starting a hospital queue.
Use Accurate Wounded Counts
Start with your real wounded troop numbers. Separate them by tier. Higher tiers usually need more time and more resources. A mixed hospital can look small, yet still need a long recovery. Tier detail gives a clearer plan than one total number.
Add Every Speed Source
Healing speed comes from many places. Research, officers, gear, VIP status, and event buffs can all change the result. Add them as percentages. The calculator combines them into one speed factor. This shows how much time your account setup can save.
Check Help and Speedups
Alliance help can cut a useful part of the queue. Still, it may have a cap. Enter the number of helps and seconds removed per help. Then add speedups. The result shows how much speedup time is actually used, so you do not waste items.
Watch Hospital Pressure
Hospital capacity matters during rallies and base defense. Overflow means some wounded may not fit your safe space. Use the bed usage result before another fight. If the value is high, heal smaller batches first. This keeps your recovery flexible.
Plan Resources Before Healing
Every healing queue needs resources. The calculator estimates rations, ammo, oil, and coins. Use the discount field for buffs or event reductions. Export the result when your alliance plans several waves. A clear report makes recovery faster and cleaner.
FAQs
1. What does this heal calculator estimate?
It estimates healing time, speedup use, resource needs, hospital pressure, overflow troops, and batch count. It is built for planning recovery after battles, rallies, and base defense.
2. Can I change the tier healing rates?
Yes. Use the custom tier rates box. Enter one tier per line with time and resource values. This lets you match your account, server, or event rules.
3. How are healing speed bonuses handled?
The calculator adds all entered speed bonuses. It then divides raw healing time by the combined speed factor. This gives the adjusted healing time before help and speedups.
4. What is the alliance help cap?
The help cap limits how much time alliance helps can remove. The calculator uses the smaller value: total help seconds or the capped percentage of adjusted time.
5. Why does the result show overflow wounded?
Overflow appears when wounded troops exceed hospital capacity. It warns you that your hospital space is under pressure and that future hits may become riskier.
6. What does batch size mean?
Batch size is the number of wounded troops you plan to heal per queue. The calculator divides total wounded troops by this value to estimate healing batches.
7. Are the resource values exact for every account?
No. They are editable planning defaults. Use custom tier rates when your troop tier, server, research, or event setup changes the actual healing costs.
8. Can I save the healing report?
Yes. After calculating, use the CSV or PDF download button. The export includes summary data, resources, timing, and tier-level healing details.