Advanced Calculator
Damage and Expected Value Chart
The chart compares raw estimated output and expected value across nearby skill power values.
Example Data Table
| Build | Action | Brave | Faith | Speed | Power Notes | Best Use |
|---|---|---|---|---|---|---|
| Knight Breaker | Physical | 75 | 45 | 7 | High weapon power and reliable brave scaling | Armor pressure and steady damage |
| Black Mage Burst | Magical | 50 | 80 | 8 | High magic attack and target faith scaling | Element weakness and area damage |
| Monk Duelist | Hybrid | 82 | 55 | 9 | Balanced physical pressure and fast turns | Flexible melee and sustain play |
| White Mage Support | Healing | 45 | 78 | 7 | Faith focused restoration with safe timing | Recovery planning and survival checks |
Formula Used
Physical model: Damage = ((PA + Weapon Power) × Skill Power × Brave%) × Zodiac × Element × Terrain × Status − Defense.
Magic model: Damage = (MA × Skill Power × Caster Faith% × Target Faith%) × Zodiac × Element × Terrain × Status − Defense.
Hybrid model: Damage = Average offensive power × Skill Power × Average Brave/Faith rate × active modifiers − Defense.
Hit chance: Hit% = Base Hit × (1 − Target Evasion%) × Zodiac Accuracy Adjustment.
Expected damage: Expected Damage = Damage × Critical Adjustment × Hit Chance%.
CT timing: Ticks To Act = Ceiling((100 − Current CT) ÷ Effective Speed) + Charge Time.
This is a planning model. It is designed for comparison, not for replacing every special rule, item exception, or hidden battle condition.
How To Use This Calculator
- Enter the unit name, job, level, action type, and target level.
- Add brave, faith, attack power, magic power, weapon power, and skill power.
- Set enemy HP, defense, evasion, faith, and hit chance.
- Choose zodiac, element, terrain, speed status, and power status modifiers.
- Press the calculate button to show results above the form.
- Review the chart, expected damage, CT timing, and growth projection.
- Export the result as CSV or PDF for later party planning.
Battle Planning Article
Why Tactical Estimates Matter
This calculator helps players compare battle choices before a fight starts. It focuses on practical estimates. It does not copy hidden game tables. Instead, it models the main ideas behind tactical combat. You enter brave, faith, speed, power, skill strength, defense, evasion, and modifiers. The tool then returns damage, hit chance, expected damage, CT timing, and knockout pressure.
Stats And Battle Roles
Physical attacks usually benefit from attack power, weapon power, brave, and skill strength. Magical actions usually depend on magic power, caster faith, target faith, and spell strength. Zodiac, element, terrain, weather, and status choices can raise or lower both results. This makes the calculator useful for comparing knights, monks, mages, archers, special jobs, and hybrid builds.
Expected Damage And CT Value
The expected damage value is important. A large raw hit is not always the best action. Low accuracy can waste a turn. A faster unit may deliver smaller attacks more often. CT timing shows how soon the unit acts again. When you compare expected damage with CT speed, you get a stronger view of real battle value.
Growth And Build Testing
Use the job growth fields for planning. They estimate how a unit may improve over future levels. This is helpful when testing long term builds. You can see whether a class path favors HP, attack power, magic power, or speed. The numbers are flexible, so you can enter house rules or custom growth assumptions.
Chart Review And Exports
The chart gives a quick visual check. It compares estimated damage as skill power changes. This helps you find breakpoints. You can spot when a new weapon, higher brave, stronger spell, or better zodiac match creates a major gain. Export buttons make it easy to save results for guides, notes, or party planning sheets.
Practical Limits
Treat every output as an estimate. Actual battles can include special skills, reaction abilities, shields, height, facing, status immunities, and rare exceptions. Use the calculator as a planning aid. Then test your favorite setup in battle. Good planning also reduces trial and error. You can store several builds, change one value, and compare the new output. That makes balance testing easier for fan projects, tabletop conversions, and challenge runs with strict rules. It also helps explain choices to other players clearly.
FAQs
1. Does this calculator use exact hidden game formulas?
No. It uses a transparent planning model. The goal is comparison. It helps you test choices, modifiers, and builds without claiming every rare game exception is included.
2. What does CT mean?
CT means charge time or clock tick progress. A unit acts when CT reaches the action threshold. Higher speed reduces the number of ticks needed.
3. Why does faith affect magic?
Faith is used as a magic sensitivity factor. Higher caster faith improves many spell estimates. Higher target faith can also increase magical damage or healing impact.
4. Why is expected damage lower than normal damage?
Expected damage includes hit chance. A powerful attack with poor accuracy may have weak average value. This makes risky actions easier to compare.
5. What is the battle score?
The battle score combines expected damage, speed timing, accuracy, and knockout pressure. It gives one quick comparison number for different builds.
6. Can I use this for custom jobs?
Yes. Enter your own attack, magic, speed, growth, and modifier values. The calculator works well for custom rules and fan balance testing.
7. Why are element and zodiac modifiers separate?
They represent different tactical effects. Zodiac changes compatibility. Element changes resistance, weakness, or immunity. Keeping them separate improves build testing.
8. Can I save my results?
Yes. After calculating, use the CSV or PDF buttons. The exports include key stats, timing, expected damage, projections, and summary values.