Calculator Form
Choose up to three defending types. Then add move and damage settings.
Example Data Table
| Type 1 | Type 2 | Type 3 | Move Type | Expected Effect |
|---|---|---|---|---|
| Fire | Flying | Dragon | Rock | 4× major weakness |
| Water | Ground | Steel | Electric | 0× immunity |
| Grass | Poison | Fairy | Fire | 2× weakness |
| Ghost | Dark | Steel | Normal | 0× immunity |
Formula Used
Type effectiveness is calculated by multiplying the move multiplier against every selected defending type. A Rock move against Fire, Flying, and Dragon becomes 2 × 2 × 1 = 4×.
Estimated damage uses this simplified battle formula:
Damage = (((((2 × Level ÷ 5) + 2) × Power × Attack ÷ Defense) ÷ 50) + 2) × STAB × Type × Critical × Roll × Other
The result is a planning estimate. Real battles can also include abilities, held items, screens, terrain, weather, and special move rules.
How to Use This Calculator
- Select the first defending type.
- Add a second and third type when needed.
- Choose the incoming move type.
- Enter level, base power, attack, and defense values.
- Pick STAB, critical, roll, and extra modifiers.
- Press Calculate to view the matchup result.
- Use CSV or PDF buttons to save the result.
Advanced Triple Type Matchup Guide
Why Triple Type Checks Matter
A three type calculator helps test creative battle ideas. Official monsters usually use one or two types. Still, triple type checks are useful for fan games, custom formats, team theory, and matchup design. The calculator multiplies every defensive interaction together. This creates clear results for complex combinations. You can see strong weaknesses, deep resistances, full immunities, and neutral hits.
Reading the Multiplier
A 1× result means normal damage. A 2× result means the move is super effective. A 4× or higher result shows a major danger. A 0.5× result means resistance. A 0.25× or lower result shows strong defensive value. A 0× result means immunity. Immunity overrides other values because multiplication by zero makes the final result zero.
Using Damage Settings
The damage section adds more practical context. Base power controls move strength. Attack and defense values compare offensive and defensive stats. Level changes the base damage scale. STAB increases damage when the move matches the attacker type. Critical and random roll options help test battle ranges. The other modifier field is flexible. Use it for items, abilities, weather, terrain, or custom rules.
Planning Better Counters
The defensive profile is often the most useful part. It scans all eighteen attacking types. Sort results show dangerous move types first. This helps you build counters faster. A custom triple type may look strong at first. Yet one hidden 4× weakness can change everything. You can also spot defensive cores. Immunities and resistances reveal safe switch options.
Best Practice
Test several move types before making a final decision. Check both offense and defense. Use realistic stats when estimating damage. Save important results as CSV or PDF. This keeps team planning organized and easier to compare later.
FAQs
What is a Pokémon 3 type calculator?
It checks how an incoming move works against three defending types. It also builds a full defensive profile against every attack type.
Can one monster officially have three types?
Most official formats use one or two types. This tool is best for custom formats, fan games, theory testing, and special rule planning.
How is type effectiveness calculated?
The move multiplier is checked against each defender type. Then all values are multiplied together to create the final effectiveness.
Why does immunity become 0×?
Any immunity uses zero as its multiplier. Since zero multiplied by any value remains zero, the final type result becomes 0×.
What does STAB mean?
STAB means same type attack bonus. It increases move damage when the move type matches the attacker type in supported battle rules.
Is the damage result exact?
It is an estimate. Real battles may include abilities, items, weather, terrain, screens, burn effects, and move-specific exceptions.
What does other modifier mean?
Use it for any extra multiplier. Examples include item boosts, ability boosts, field effects, weather boosts, or custom fan rule modifiers.
Can I download my calculation?
Yes. Use the CSV button for spreadsheet data. Use the PDF button for a simple printable summary of the matchup.