Calculator Input
Example Data Table
| Mode | Input | Angle | Pivot or Axis | Expected Result |
|---|---|---|---|---|
| 2D | (3, 4) | 90° counterclockwise | Pivot (0, 0) | (-4, 3) |
| 2D | (5, 2) | 180° counterclockwise | Pivot (1, 1) | (-3, 0) |
| 3D | (1, 0, 0) | 90° counterclockwise | Z axis | (0, 1, 0) |
| 3D | (0, 1, 0) | 90° counterclockwise | X axis | (0, 0, 1) |
Formula Used
2D Rotation Formula
For a point rotated around pivot (px, py), translate first:
tx = x - px, ty = y - py
Then rotate:
x' = tx cos θ - ty sin θ + px
y' = tx sin θ + ty cos θ + py
3D Rotation Formula
The 3D mode uses Rodrigues’ rotation formula:
v' = v cos θ + (k × v) sin θ + k(k · v)(1 - cos θ)
Here, k is the normalized axis vector. The vector is first moved relative to the selected center.
How To Use This Calculator
- Select 2D or 3D rotation mode.
- Enter vector components in the matching input fields.
- Enter the rotation angle.
- Choose degrees or radians.
- Choose clockwise or counterclockwise rotation.
- For 2D, enter a pivot point when needed.
- For 3D, choose an axis or enter a custom axis.
- Click Calculate Rotation.
- Review the result above the form.
- Download CSV or PDF when you need a copy.
What Is Vector Rotation?
Vector rotation changes a vector direction while keeping its length about a chosen center. It is useful in graphics, robotics, surveying, physics, mapping, and game logic. A point can spin around the origin. It can also spin around a pivot. In three dimensions, the rotation can happen around a selected axis.
Why This Calculator Helps
Manual rotation can create sign errors. Angles, units, clockwise direction, and pivot offsets all matter. This calculator keeps those steps together. It accepts degree or radian input. It supports 2D vectors, standard 3D axes, and custom 3D axes. It also reports the matrix values, translated vector, final components, and magnitude checks.
Important Input Choices
For 2D rotation, enter x and y. Then choose an angle and direction. Add a pivot when the vector should rotate around a point other than zero. The tool first subtracts the pivot. It then applies the rotation matrix. Finally, it adds the pivot back.
For 3D rotation, enter x, y, and z. Pick an axis, or enter a custom axis vector. A custom axis is normalized before use. The center point works like a 3D pivot. It lets a point rotate around an axis line passing through that center.
Reading The Result
The rotated components show the new vector or point location. The matrix section shows the actual coefficients used. Magnitude around the rotation center should stay almost unchanged. Very tiny differences may appear because computers round decimal values. The angle output helps you compare orientation before and after rotation.
Practical Uses
Designers use vector rotation to place objects at precise angles. Students use it to check matrix homework. Engineers use it for coordinate transformations. Developers use it for canvas movement, collision systems, camera control, and object animation. Survey and mapping work also depends on clean coordinate rotation.
Best Practices
Use consistent units. Check clockwise and counterclockwise settings before saving results. Use enough decimal places for technical work. When using a custom 3D axis, avoid a zero length axis. Export the report when you need to document the calculation or compare several scenarios.
Keep a small example set for checking future edits. It protects formulas when page changes are made. Inputs update safely during future revisions.
FAQs
What does vector rotation mean?
Vector rotation means turning a vector by a selected angle. The vector can rotate around the origin, a pivot, or a 3D axis.
Can this calculator rotate 2D vectors?
Yes. Enter x and y values, choose the angle, set direction, and add a pivot point if the rotation is not around zero.
Can this calculator rotate 3D vectors?
Yes. The 3D mode supports X, Y, Z, and custom axes. It uses a normalized axis and Rodrigues’ rotation formula.
What is a pivot point?
A pivot point is the center used for rotation. In 2D, the vector is translated to that point before rotation is applied.
What is a custom 3D axis?
A custom axis is any nonzero direction vector. The calculator normalizes it before applying the 3D rotation formula.
Does clockwise rotation work?
Yes. Clockwise rotation is handled by using a negative angle. In 3D, it follows the chosen axis direction.
Why does magnitude stay the same?
Pure rotation preserves distance from the rotation center. Small decimal differences can appear because of normal computer rounding.
Can I download the result?
Yes. After calculation, use the CSV or PDF buttons to save the result table and rotation matrix.