Example Data Table
These sample rows show how different builds can produce different combat paths.
| Build |
Mode |
Attack |
Strength |
Defence |
Life |
Prayer |
Ranged |
Magic |
Summoning |
Approx Level |
| Balanced starter |
Old School |
40 |
40 |
40 |
45 |
31 |
35 |
35 |
- |
52 |
| Mage pure |
Old School |
1 |
1 |
1 |
50 |
44 |
70 |
85 |
- |
54 |
| Modern max plan |
RuneScape |
99 |
99 |
99 |
99 |
99 |
99 |
99 |
99 |
138 |
Formula Used
Old School Formula
Base = 0.25 × (Defence + Hitpoints + floor(Prayer / 2))
Melee = 0.325 × (Attack + Strength)
Ranged = 0.325 × (floor(Ranged / 2) + Ranged)
Magic = 0.325 × (floor(Magic / 2) + Magic)
Combat Level = floor(Base + highest path)
RuneScape Formula
Combat = floor(((1.3 × max(Attack + Strength, 2 × Magic, 2 × Ranged)) + Defence + Constitution + floor(Prayer / 2) + floor(Summoning / 2)) / 4)
Free world mode removes the practical Summoning effect from the final score.
Combat Level Planning Guide
Why Combat Level Matters
Combat level is a quick sign of battle strength. It helps other players judge risk. It also helps you plan goals before wasting time. A balanced account usually grows through Defence, life points, and one strong attack style. A pure account may avoid some skills to hold a lower visible level.
Understanding Combat Style Weight
The calculator compares melee, ranged, and magic paths. Only the strongest path drives the final style part. This matters when you train one skill far above the others. A high Magic level can make a mage build. A high Ranged level can do the same for archery. Attack and Strength work together for melee.
Using Results for Training
Start by entering your current stats. Then add a target level. The result shows your combat level, raw score, dominant path, and target gap. The upgrade table checks which skill can raise combat fastest. This is useful for planning quests, bosses, wilderness brackets, and account builds.
Exporting Your Build
The CSV file is best for spreadsheets. It stores each skill and path value. The PDF file is best for simple sharing. It creates a clean summary for notes or guides. Use both exports when comparing several builds. Save each version before making major training choices.
Practical Tips
Do not train blindly. Small Prayer, Defence, or life gains can change combat brackets. Pures should test every planned upgrade first. Balanced accounts can use the target gap to move steadily. Always compare your current result with the next-level suggestions before spending time or coins.
FAQs
What is a RuneScape combat level?
It is a visible number that estimates your battle strength. It is based on combat skills such as Attack, Strength, Defence, life points, Prayer, Ranged, Magic, and sometimes Summoning.
Does the calculator support Old School accounts?
Yes. Select Old School mode. The calculator then uses Hitpoints, Defence, Prayer, Attack, Strength, Ranged, and Magic only.
Does Summoning affect every mode?
No. Summoning is only used in the modern mode. Free world mode removes its practical effect from the final combat score.
Why does the result show a dominant style?
The formula compares combat paths. The highest path controls the style portion of your level. This tells you whether your build is melee, ranged, magic, or tied.
Why is the raw level different from combat level?
The raw score includes decimals. The displayed combat level is rounded down. A raw score of 87.975 still displays as combat level 87.
Can I use this for pure builds?
Yes. Enter your planned pure stats first. Check the next-level suggestions before training Defence, Prayer, Hitpoints, Ranged, or Magic.
What does the target gap mean?
It shows how many visible combat levels remain between your current result and your selected target level.
Which export should I use?
Use CSV for spreadsheet tracking. Use PDF for a readable build summary. Both exports use the same submitted skill values.