About This Game Calculator
This calculator helps Rust players plan satchel charge needs before a raid. It works as a planning sheet, not as real life explosive guidance. The page totals structures, satchel counts, resources, reserve, dud effects, stacks, and team sharing.
Why Satchel Planning Matters
Satchel charges are popular because they arrive earlier than many late raid tools. They are also uncertain. A dud can slow timing. Extra targets can appear after the first door. A small reserve can stop a raid from failing near the end. Clear totals help a team leave base with fewer guesses.
What The Calculator Measures
Each target has a preset satchel value. You can edit those values in the array when server balance changes. Enter up to five target lines. Add quantities for each target. Then set reserve percentage, dud chance, team size, and average placement cycle. The result shows required satchels, expected arming attempts, likely dud events, inventory stacks, and carry share for each player.
Material Planning
The material table converts planned satchels into crafting needs. It includes sulfur, charcoal, metal fragments, cloth, rope, beancan grenades, and small stashes. The tool separates material cost from dud attempts. Duds usually affect time and attention more than the amount crafted. This keeps planning practical for ordinary game use.
Using The Result
Start with known doors and walls. Add likely hidden layers when scouting is uncertain. Use a reserve for traps, mistakes, counters, or wrong path choices. Increase dud chance if you want a conservative timing estimate. Lower the placement cycle for a coordinated team. Raise it for solo play, lag, doors, or movement risk.
Practical Notes
Use the CSV button to save a quick raid sheet. Use the PDF button to share a clean summary with teammates. The example table gives realistic test values. Always confirm numbers on your server. Modded servers may change damage, crafting costs, stack sizes, or structure health. Treat every result as a planning estimate for gameplay only.
Updating Presets
Game updates can alter raid costs. Keep the target list near the top of the file. Change only the satchel number beside each structure. The rest of the page updates totals automatically after the next form submission. This saves edits.