SMT Nocturne Damage Calculator

Model skill damage with detailed battle modifiers. Check buffs, targets, hits, variance, and resistance effects. Review results, exports, and examples for smarter demon planning.

Calculator Inputs

Example Data Table

Attacker Skill Type Power Stat Defense Affinity Use Case
Demi-fiend Divine Shot Physical 180 32 120 Normal Single target boss test
Black Frost Ice Breath Magical 90 28 95 Weak Multi hit weakness plan
Metatron Megidolaon Almighty 250 40 150 Normal Late battle sweep

Formula Used

This calculator uses a transparent planning model: Raw Per Hit = Skill Power × Stat Factor × Level Factor.

Adjusted Per Hit = Raw Per Hit × Attack Buff × Defense Mitigation ÷ Defense Buff × Affinity × Charge × Difficulty × Guard × Variance.

Expected Total = Adjusted Average Per Hit × Critical Factor × Hits × Targets × Hit Chance.

Stat factor is 1 + Stat ÷ 50. Level factor changes slightly with level difference. Defense mitigation is 100 ÷ (100 + Target Defense). Buff stages change by twenty-five percent per stage.

How to Use This Calculator

  1. Enter the attacker name and skill name.
  2. Select physical, magical, or almighty damage.
  3. Add attacker level, target level, and the main attack stat.
  4. Enter skill power, hit count, target count, and target defense.
  5. Set buffs, affinity, Charge or Focus, accuracy, and variance.
  6. Press Submit to view the result above the form.
  7. Use CSV or PDF buttons to save the calculation.

Battle Planning With Damage Estimates

SMT Nocturne rewards careful planning. A single turn can change a boss fight. Damage estimates help you choose demons, skills, buffs, and targets before combat begins. This calculator gives a structured way to test those choices. It uses level, attack stat, skill power, target defense, affinity, charge, hits, accuracy, and critical chance. The result is not an official combat engine. It is a practical planning model for comparing builds and turns.

Why Each Modifier Matters

Skill power sets the starting value. Strength or magic raises that value, depending on the selected damage type. Level difference adds a small pressure factor. Buffs then shift the result. Tarukaja style attack stages raise outgoing damage. Rakukaja style defense stages reduce it. A negative defense stage increases damage because the target is weakened. Affinity has a large effect. Weakness improves damage, resistance cuts it, and null style results stop damage. Charge or Focus can create a large spike, so the field is included.

Using Expected Damage

The calculator estimates average damage, not only maximum damage. It blends hit chance, critical chance, variance, hits, and target count. This helps compare a reliable multi hit skill with a heavier single hit option. A high damage skill may be worse if accuracy is low. A weaker skill may win when it strikes many targets or lands more often. Use the minimum and maximum range to judge risk. Use expected total to compare turns.

Smart Limitations

Some hidden game details are simplified. Enemy scripts, special skill rules, and rounding can change real results. Use the tool as a build guide. Enter values consistently when comparing demons. Keep the same target defense and affinity while testing skills. Change one input at a time. This makes the best choice easier to see. CSV and PDF exports help save tests for later review.

Exporting Your Runs

Many players test several turns before a hard fight. Saved results make that process easier. The CSV file is useful for spreadsheets. The PDF file is useful for notes. Record the demon, skill, and target. Then compare damage ranges side by side. Small input changes can reveal better buff timing, safer attacks, and stronger builds for long fights with confidence.

FAQs

Is this an official SMT Nocturne formula?

No. It is a planning model for comparisons. Hidden game mechanics, rounding, enemy scripts, and special skill rules can affect real battle values.

What does skill power mean?

Skill power is the starting strength of the move. Use a higher value for stronger skills. Keep values consistent when comparing several attacks.

Should I use strength or magic?

Use strength for physical skills. Use magic for magical skills. For almighty skills, use the stat that best matches your chosen testing method.

How do buff stages work here?

Each stage changes the multiplier by twenty-five percent. Positive attack stages raise damage. Positive defense stages reduce damage.

What does affinity do?

Affinity changes damage by weakness, resistance, or immunity. Null, repel, and drain are treated as zero direct damage in this calculator.

Why include hit chance?

Hit chance turns raw damage into expected damage. A powerful skill may have lower value when it misses often.

What is maximum critical total?

It shows a best case estimate where every hit lands at maximum variance and receives the selected critical multiplier.

Can I export the result?

Yes. Use the CSV button for spreadsheet data. Use the PDF button for a simple saved report of the current calculation.

Related Calculators

Paver Sand Bedding Calculator (depth-based)Paver Edge Restraint Length & Cost CalculatorPaver Sealer Quantity & Cost CalculatorExcavation Hauling Loads Calculator (truck loads)Soil Disposal Fee CalculatorSite Leveling Cost CalculatorCompaction Passes Time & Cost CalculatorPlate Compactor Rental Cost CalculatorGravel Volume Calculator (yards/tons)Gravel Weight Calculator (by material type)

Important Note: All the Calculators listed in this site are for educational purpose only and we do not guarentee the accuracy of results. Please do consult with other sources as well.