Sun And Moon IV Calculator

Check possible IV ranges for every stat. Compare nature, level, base stats, and effort values. Export clean results for focused team planning after battles.

Calculator Inputs

Stats, Base Values, and Effort Points

HP

Attack

Defense

Special Attack

Special Defense

Speed

Example Data Table

Pokémon Level Stat Base EV Observed Nature Modifier Possible IV
Rowlet 50 Attack 55 0 60 1.0 28-31
Litten 50 Speed 70 0 90 1.1 30-31
Popplio 50 Special Attack 66 252 117 1.0 31

Formula Used

HP: Stat = floor(((2 × Base + IV + floor(EV ÷ 4)) × Level) ÷ 100) + Level + 10.

Other stats: Stat = floor((floor(((2 × Base + IV + floor(EV ÷ 4)) × Level) ÷ 100) + 5) × Nature).

The calculator tests IV values from 0 to 31. It returns every value that recreates the observed stat.

How To Use This Calculator

Enter the Pokémon name, level, nature boost, and nature drop. Then enter each base stat, effort point value, and observed stat. Press calculate to see possible IV values above the form. Use CSV for spreadsheets. Use PDF for a quick saved report.

Understanding Sun And Moon IV Checks

A Sun and Moon IV calculator helps players inspect hidden potential. IV means individual value. Each stat has one value from 0 to 31. Higher values usually create stronger final stats. The calculator compares your observed numbers with the game stat formula. It then returns every IV that can produce the same result.

Why Inputs Matter

This version uses level, base stat, effort points, nature, and observed stat. That makes it useful for advanced checks. You can test trained or partly trained Pokémon. You can also check eggs, catches, trades, and battle-ready builds.

How Matching Works

HP uses its own equation. Attack, Defense, Special Attack, Special Defense, and Speed use another equation. Nature only affects the five non HP stats. A boosting nature uses 1.1. A hindering nature uses 0.9. A neutral nature uses 1.0. The tool tries all IVs from 0 to 31. Matching values are collected as possible answers.

Reading Ranges

Some results show one exact value. Other results show a range. Ranges happen often at low levels. The stat formula rounds numbers down. Small differences can disappear after rounding. Higher levels usually narrow the result. Known effort points also improve accuracy.

Planning Value

Use the average IV and total IV score as quick summaries. They do not replace careful stat checks. They help compare several Pokémon fast. A perfect six-stat result totals 186. A high battle build may not need every stat perfect. Physical attackers often ignore Special Attack. Special attackers often ignore Attack.

Exports And Records

The export buttons help with record keeping. CSV is useful for spreadsheets. The PDF option is useful for sharing a quick report. The example table shows how inputs can be prepared before testing.

Accuracy Tips

For best accuracy, enter the correct nature and effort points. Remove items or temporary battle effects from the observed stat. Use the summary screen values, not boosted battle numbers. If the Pokémon has no training, set effort points to zero. If effort points are unknown, test several possible values.

Limitations

This calculator is not a legality checker. It only solves the visible stat formula. It helps you understand potential, plan breeding, and compare team candidates with cleaner data. Combine it with move planning, role selection, and type coverage for better decisions. Keep notes for each tested Pokémon carefully.

FAQs

What is an IV?

An IV is an individual value. It is a hidden number from 0 to 31. Each main stat has its own IV. Higher values usually mean stronger final stats.

Does this calculator support nature changes?

Yes. Choose the stat boosted by nature and the stat lowered by nature. The calculator applies 1.1, 0.9, or 1.0 as needed.

Why do I get an IV range?

Game stat formulas round down. At lower levels, several IV values can create the same visible stat. Higher levels and known effort points usually reduce the range.

Can I use unknown effort points?

You can test estimates, but results may be wider or wrong. For better accuracy, use known effort points or reset training before checking stats.

What does fixed HP of 1 mean?

It supports the special fixed HP case. When enabled, HP always calculates as 1. Use normal HP formula for most Pokémon.

What is a perfect IV?

A perfect IV is 31. A six-stat perfect result totals 186. Many competitive builds only need perfect values in important stats.

Can I download results?

Yes. Use the CSV button for spreadsheet records. Use the PDF button for a simple printable report with stat ranges and summary details.

Is this a legality checker?

No. It only checks which IV values match visible stats. It does not verify origin, moves, abilities, encounter rules, or trading legality.

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Important Note: All the Calculators listed in this site are for educational purpose only and we do not guarentee the accuracy of results. Please do consult with other sources as well.