Calculator Inputs
Formula Used
Base Minimum Heal = max(Base Floor, Level / 5 + Magic Level × Minimum Coefficient)
Base Maximum Heal = max(Base Floor, Level / 5 + Magic Level × Maximum Coefficient)
Final Heal = floor((Base Heal + Flat Bonus) × (1 + Healing Bonus Percent / 100) × Vocation Modifier)
Effective Heal = min(Final Heal, Maximum HP - Current HP)
Mana Efficiency = Mana Cost / Heal
How To Use This Calculator
- Enter your Tibia level, magic level, maximum HP, and current HP.
- Select a spell preset or choose custom values.
- Adjust coefficients when your server or testing data differs.
- Add flat and percentage bonuses from gear or special effects.
- Enter mana cost, cooldown, and expected incoming damage.
- Press the calculate button and review the result above the form.
- Use CSV or PDF export to save the result.
Example Data Table
| Build | Level | Magic Level | Spell | Min Coefficient | Max Coefficient | Mana | Cooldown |
|---|---|---|---|---|---|---|---|
| Mage hunt | 300 | 95 | Restoration | 5.70 | 7.60 | 230 | 6 |
| Paladin sustain | 250 | 32 | Great Spirit Healing | 4.80 | 6.80 | 210 | 1 |
| Basic recovery | 80 | 38 | Ultimate Healing | 3.60 | 5.60 | 160 | 1 |
About This Tibia Max Heal Tool
This Tibia max heal calculator helps players estimate the highest possible recovery from a selected spell or rune. It uses level, magic level, spell coefficients, flat bonuses, and percentage bonuses. The result gives minimum heal, maximum heal, average heal, mana efficiency, casts needed, and survival margin. It is designed for planning, not for replacing live game testing.
Why Maximum Healing Matters
Strong healing changes how long a character can stay in a hunt. A higher maximum heal can save a mage during burst damage. A stable average heal helps paladins and knights decide when to retreat. The calculator also compares healing with incoming damage, so it shows whether one cast can keep the character safe after a hit.
Planning Inputs
Enter your level and magic level first. Then choose a spell preset or use custom values. Presets are only starting points. You can adjust every coefficient when game balance, gear, charms, or server rules differ. Add flat bonuses for direct healing gains. Add percentage bonuses for equipment, boosts, or event modifiers. Use mana cost and cooldown to check whether the heal is powerful but expensive.
Reading the Results
The maximum heal shows the best expected cast before caps. The effective heal shows what actually fits inside missing health. Average heal is better for long hunts because every cast will not roll maximum value. Mana per health point shows cost efficiency. Healing per second helps compare slow spells with fast spells. Casts to full health estimate recovery time after a dangerous pull.
Advanced Hunt Use
Use the incoming damage field to test emergency moments. For example, enter the hit you expect from a monster combo. The tool then estimates remaining health after one maximum heal and that damage. A low survival margin means you need earlier healing, stronger defense, more supplies, or safer positioning. Export the result before hunts to compare several setups.
Best Practice
Treat all numbers as estimates. Tibia formulas may change, and private servers may use different systems. Test a few casts in game, update the coefficients, and save the version that matches your character. With tuned inputs, this calculator becomes a planning sheet for safer hunts, boss checks, and supply decisions.
FAQs
What does maximum heal mean?
Maximum heal is the highest estimated recovery from one cast before missing health limits are applied. It helps you judge emergency healing power during heavy damage.
Why are coefficients editable?
Healing behavior can differ by game version, update, or private server. Editable coefficients let you match the calculator to your own tested values.
What is effective max heal?
Effective max heal is the amount that actually restores missing health. If you miss only 300 HP, a 900 heal still restores only 300 HP.
Should I use average or maximum heal?
Use maximum heal for emergency planning. Use average heal for long hunts, supply estimates, and mana efficiency comparisons.
What does survival margin show?
It shows your estimated remaining health percent after one maximum heal and the expected incoming damage. Low margin means higher risk.
Can this calculator handle bonuses?
Yes. Add flat bonuses and percentage bonuses. You can also change the vocation modifier to test special balancing rules.
Why is mana per health point useful?
It compares how much mana is spent for each restored health point. Lower values usually mean better healing efficiency.
Is this exact for all Tibia servers?
No. It is a planning tool. Test healing in game, then adjust coefficients and bonuses until the results match your server.