Calculator
Enter average team values for one attack. The form keeps the page in a single column while the calculator grid uses three columns on large screens, two on medium screens, and one on mobile.
Example Data Table
Use this sample as a reference for how different stat profiles can shift projected contribution.
| Profile | Count | ATK | DEF | HP | SPD | CR% | CD% | ACC% | RES% | Rune Eff% | Projection Focus |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Balanced Progression Team | 20 | 1500 | 750 | 16000 | 125 | 65 | 130 | 25 | 25 | 72 | Even growth |
| Fast Crit Heavy Team | 20 | 1750 | 820 | 17500 | 145 | 85 | 165 | 35 | 30 | 84 | Speed and crit rate |
| Tanky High Efficiency Team | 20 | 1600 | 1050 | 24000 | 132 | 78 | 155 | 40 | 45 | 90 | Rune quality and stats |
Formula Used
This page uses a transparent weighted model. It is meant for planning and comparison, not as an exact in-game hidden formula.
Core = (11.7 × ATK) + (6.5 × DEF) + (1.15 × HP) + (128 × SPD) + (226.9 × CR) + (44 × (CD − 50)) + (76 × ACC) + (76 × RES) − 7834
Per Monster = Core × Level Factor × Grade Factor × Skill Factor × Awakening Factor × Rune Factor × Artifact Factor × Building Factor × Element Factor × Set Factor
Team Score = Per Monster Projection × Monster Count
Range = Team Score ± Variance %
How to Use This Calculator
- Enter the number of monsters you want the projection to represent, usually twenty for one full attack.
- Use average values from your selected team rather than one extreme monster.
- Fill in rune efficiency, artifact quality, building bonus, and skill-up progress for a fuller estimate.
- Submit the form and review the result block shown above the calculator.
- Use the graph to see which weighted stats are carrying most of the projection.
- Download CSV for records or PDF for sharing your build plan.
FAQs
1. Is this an exact in-game World Boss formula?
No. It is a transparent planning model. The page is designed for comparison, stat prioritization, and build discussion rather than exact hidden server math.
2. Why do Crit Rate and Speed matter so much here?
Community testing often places Crit Rate and Speed near the top for World Boss contribution. This calculator reflects that weighting so you can compare changes quickly.
3. Why is there a variance range in the result?
World Boss outcomes can swing between attempts, even with the same setup. The variance field helps you plan around that natural spread.
4. Should I enter one monster or my whole team?
Use average team values for best planning. One monster works for quick checks, but team averages better match a full attack projection.
5. What does rune efficiency mean here?
It is a quality shorthand for how strong and complete your rune builds are. Higher values should represent better rolls, upgrades, grinds, and useful set placement.
6. Does second awakening always increase the score?
Not always in practice. Better base stats help, but skill-up status can still change real contribution. This page keeps the adjustment modest.
7. Can I use this for comparing two rune builds?
Yes. Enter one build, save the result, then enter the second. Compare projected score, range, graph, and recommendations.
8. What should I improve first for better results?
Start with Crit Rate, Speed, rune efficiency, artifact quality, and missing skill-ups. Those upgrades usually move the projection faster than tiny flat gains.