Calculator
Category: Physics
Slot Priority Table
| Slot | Current Power | Gap From Base | Gain From Estimated Drop |
|---|---|---|---|
| Leg Armor | 1992 | -2 | +5 |
| Gauntlets | 1993 | -1 | +4 |
| Class Item | 1994 | +0 | +3 |
| Energy Weapon | 1994 | +0 | +3 |
| Helmet | 1995 | +1 | +2 |
| Power Weapon | 1996 | +2 | +1 |
| Chest Armor | 1997 | +3 | +0 |
| Kinetic Weapon | 1997 | +3 | +0 |
Ideal Drop Forecast
| Drop | Weakest Slot | Before | Reward | New Base | New Average |
|---|---|---|---|---|---|
| 1 | Leg Armor | 1992 | 1997 | 1995 | 1995.38 |
| 2 | Gauntlets | 1993 | 1998 | 1996 | 1996.00 |
| 3 | Energy Weapon | 1994 | 1999 | 1996 | 1996.63 |
| 4 | Class Item | 1994 | 1999 | 1997 | 1997.25 |
Example Data Table
| Build | Lowest Slot | Base Average | Reward Bonus | Best Action |
|---|---|---|---|---|
| Balanced Hunter | Class Item 1994 | 1996 | +3 | Claim a powerful source after checking class item rewards. |
| Low Armor Titan | Leg Armor 1991 | 1995 | +2 | Target armor activities before opening saved rewards. |
| Pinnacle Warlock | Power Weapon 2000 | 2004 | +2 | Use pinnacle drops and avoid wasting at-level rewards. |
Formula Used
Gear sum: Add the power of all eight gear slots.
Exact average: Gear sum ÷ 8.
Base gear power: Floor of the exact average.
Displayed power: Base gear power + artifact bonus.
Estimated reward: Minimum of reward cap and base gear power plus reward bonus.
Next level points: ((Base gear power + 1) × 8) − gear sum.
Replacement average: Replace the target slot, add all slots again, then divide by 8.
How To Use This Calculator
Enter the highest item power for each gear slot.
Add your soft, powerful, and pinnacle caps.
Set the artifact bonus if you want displayed power.
Select a reward type and reward bonus.
Choose a target slot or keep auto weakest slot.
Enter planned drops for a simple forecast.
Press the calculate button and read the result above the form.
Use the CSV or PDF buttons to save your plan.
Powerful Gear Planning Guide
Why this calculator helps
Power leveling feels simple until every slot matters. A single weak class item can hold back the average. This calculator shows that drag clearly. It reads all eight gear slots, then finds the base gear average. Artifact power is shown separately, because reward drops should be planned from gear power, not temporary bonus power.
Planning powerful rewards
Powerful gear is useful when your base gear level is under your chosen powerful cap. The best reward is often not the highest reward. It is the reward that lands in the weakest slot. When a low slot rises, the whole average can move. That is why this tool ranks slot gaps and forecasts ideal drops. You can enter a tier bonus, set a cap, and choose an automatic weakest-slot target.
Using the forecast
The planned drops field estimates a clean route. It assumes each future reward lands in the current weakest slot. Real loot may land elsewhere. Still, the forecast is helpful. It shows the best possible path from the numbers you entered. If the forecast barely moves, you may need more balanced gear first. If one slot is far behind, chase activities that can reward that slot.
Reading the result
The base average is the main number. The decimal progress tells how close you are to the next whole level. Needed slot points show the total extra gear points required for one more base level. Estimated reward level shows the drop level from your selected reward type and bonus. Replacement gain shows what happens if that drop improves the selected slot.
Good leveling habits
Keep your highest gear in every slot. Do not delete a high item just because it is not equipped. Check weak slots before claiming rewards. Use powerful rewards before pinnacles when you are below the powerful cap. Save targeted rewards for slots that are behind. Enter custom caps after each expansion or episode. This keeps the calculator useful across updates.
Practical limits
This is a planning tool. It does not read your account. It cannot control random drops. It also cannot guarantee activity rewards. It gives a clean mathematical estimate. Use it with your inventory screen. Then choose the next activity with confidence.
FAQs
What is base gear power?
Base gear power is the rounded down average of your eight gear slots. The calculator separates it from artifact bonus so reward planning stays cleaner.
Why does the weakest slot matter?
A low slot reduces your total average. Raising that slot can move your next base level faster than raising an already high slot.
Can I change the caps?
Yes. Enter the current soft, powerful, and pinnacle caps you want to use. This makes the tool flexible for new updates.
Does artifact bonus affect drops?
The calculator shows artifact bonus in displayed power only. Gear reward estimates use base gear power for clearer planning.
What does reward bonus mean?
Reward bonus is the expected increase above your base gear level. Use values like 0, 1, 2, or 3 based on your activity source.
What is the ideal drop forecast?
It simulates future rewards landing in the weakest slot each time. It shows a best-case path, not guaranteed loot behavior.
Should I target weapons or armor first?
Target whichever slot is farthest behind your base average. The priority table sorts weak slots first to guide that choice.
Can I save my result?
Yes. Use the result CSV and PDF buttons after calculating. You can also download the example table for testing.