MHW Attack Power Calculator

Tune raw damage with affinity, sharpness, hitzones, and buffs. Review true raw and expected hits. Export clean results for quick build notes after hunts.

Calculator

Example Data Table

Weapon Displayed Attack Sharpness Affinity Motion Value Hitzone Purpose
Great Sword 960 White 25% 100% 45% Charged hit estimate
Long Sword 660 Blue 40% 55% 50% Spirit combo estimate
Hammer 1040 White 10% 80% 60% Head hit estimate
Bow 240 None 35% 20% 45% Raw arrow estimate

Formula Used

True Raw = Displayed Attack ÷ Weapon Bloat Value.

Buffed True Raw = (True Raw + Flat Raw Bonuses) × (1 + Raw Percent Modifier ÷ 100).

Critical Expectation = 1 + Affinity × (Critical Multiplier − 1), when affinity is positive.

Negative Critical Expectation = 1 + Absolute Affinity × (0.75 − 1), when affinity is negative.

Effective Raw = Buffed True Raw × Sharpness Multiplier × Critical Expectation.

Expected Hit = Buffed True Raw × Sharpness × Motion Value × Hitzone × Defense × Quest × Rage × Critical Expectation.

How to Use This Calculator

Enter the attack shown on your weapon card. Select the matching weapon type. The tool converts it to true raw.

Choose sharpness, affinity, and Critical Boost level. Add skills, item buffs, food, and custom modifiers.

Enter motion value and hitzone values for the attack you want to test. Press calculate. Review the result above the form.

Use CSV for spreadsheet work. Use PDF for simple build records or sharing.

Understanding MHW Attack Power

Monster Hunter World shows bloated attack on weapon cards. Each weapon type uses a display multiplier. A Great Sword looks huge. A Bow looks small. True raw lets you compare both fairly. This calculator converts display attack to true raw, then adds skills, items, food, and custom bonuses.

Why True Raw Matters

True raw is the base value used by damage formulas. It is more useful than the card number. When two weapons have different weapon types, true raw gives a cleaner comparison. It also helps when testing Attack Boost, Agitator, Peak Performance, and similar upgrades.

Sharpness And Affinity

Sharpness changes physical damage. Green, blue, white, and purple levels all use different multipliers. Affinity changes expected critical damage. Positive affinity can raise average damage. Negative affinity can lower it. Critical Boost increases the positive critical multiplier, so high affinity builds benefit more.

Motion Values And Hitzones

Every attack has a motion value. A heavy hit uses a larger value. A quick slash often uses a smaller value. Monster parts also have hitzone values. Soft weak points take more raw damage. Hard parts take less. Tenderizing or choosing a better part can change the result more than a small attack bonus.

Buffs And Modifiers

The form includes common raw additions, including food, charms, talons, demondrug, seed, powder, and skill bonuses. You can also enter a custom flat bonus. Percent modifiers help model special effects, non-elemental boosts, or custom testing. Quest, rage, and defense modifiers help estimate hunt conditions.

Practical Build Testing

Use the result as a planning estimate. Real hunts still include sharpness loss, monster movement, weapon-specific mechanics, and rounding. Some attacks have extra rules. Shelling, phials, elemental damage, and bowgun ammo may need separate treatment. Still, this calculator gives a strong raw damage view.

Best Workflow

Start with the weapon card attack. Select the weapon type. Add skill levels and active buffs. Choose the sharpness level you expect during the combo. Enter the motion value and hitzone. Compare several setups with the export buttons. Save the result, then test it in training area runs.

Use CSV for spreadsheets. Use PDF for sharing. Keep notes for sharpness, buffs, and target parts. Small notes make later comparisons clearer.

FAQs

What is displayed attack in MHW?

Displayed attack is the weapon card value. It is bloated by weapon type. The calculator converts it into true raw for fair build comparison.

What is true raw?

True raw is the base attack value used for raw damage estimates. It removes weapon display multipliers and makes different weapon types easier to compare.

Why does weapon type matter?

Each weapon has a different bloat multiplier. Great Sword, Hammer, Bow, and Bowguns show attack differently. Selecting the right type improves accuracy.

How does affinity affect damage?

Positive affinity increases average damage through critical hits. Negative affinity can reduce average damage through weak hits. Critical Boost improves positive critical damage.

What does sharpness do?

Sharpness multiplies raw damage. Higher sharpness usually gives better raw output. The calculator applies the selected sharpness multiplier to the estimate.

What is motion value?

Motion value measures attack strength. A strong charged hit has a higher value. A fast light hit often has a lower value.

What is hitzone value?

Hitzone value shows how much raw damage a monster part takes. Weak parts have higher values. Hard parts have lower values.

Is this exact for every attack?

It is a strong estimate for raw damage. Some attacks, ammo, shells, phials, elemental hits, and special mechanics may need separate formulas.


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Important Note: All the Calculators listed in this site are for educational purpose only and we do not guarentee the accuracy of results. Please do consult with other sources as well.