Pixel Scale Calculator

Dial in sampling, resolution, and sensor pairing today. Switch modes to solve any missing value. Plan exposures, mosaics, and targets with confident numbers always.

Calculator

Use the mode that matches what you already know. The calculator converts units automatically.
Converted internally to millimeters.
Most camera specs list pixel size in micrometers.
Arcseconds per pixel is the common imaging unit.
If provided, the tool compares sampling to your seeing.
Reset

Formula used

Pixel scale estimates how much sky falls on one pixel. The common imaging form is:

pixel scale (arcsec/pixel) = 206.265 × pixel size (µm) ÷ focal length (mm)

  • 206.265 comes from converting radians to arcseconds and µm to mm.
  • Plate scale is also shown: plate scale (arcsec/mm) = 206.265 ÷ focal length (mm).
  • Field of view from resolution uses: FOV (arcsec) = pixel scale × pixels.
  • Field of view from sensor size uses a small-angle approximation: FOV (deg) ≈ 57.2958 × sensor(mm) ÷ focal(mm).

For wide fields and typical astro imaging, these formulas give excellent planning accuracy.

How to use this calculator

  1. Pick a mode that matches what you want to solve.
  2. Enter your known values and select the correct units.
  3. Optionally enter seeing to check sampling quality.
  4. Press Calculate to show results above the form.
  5. Use Download CSV or Download PDF for records.

If your pixel size is unknown, check your camera specifications.

Example data table

Focal length (mm) Pixel size (µm) Pixel scale (arcsec/pixel) Resolution (px) FOV (arcmin)
800 3.76 0.969 6248 × 4176 100.9 × 67.4
400 4.63 2.386 3000 × 2000 119.3 × 79.5
1200 2.40 0.413 5496 × 3672 37.8 × 25.3
250 5.86 4.837 1920 × 1080 154.8 × 87.1

Values are rounded for display. Your results depend on your exact inputs.

1) What pixel scale measures

Pixel scale tells you how much sky one pixel covers, usually in arcseconds per pixel. Smaller values capture finer detail, while larger values give a wider view and brighter signal per pixel. Imaging goals, target size, and local atmosphere all influence the best choice.

2) Why the 206.265 factor appears

The calculator uses 206.265 because 1 radian equals 206,265 arcseconds, and pixel size is often in micrometers while focal length is in millimeters. Combining those unit conversions yields a compact constant that is widely used in astrophotography planning.

3) Worked example with real numbers

Suppose your telescope is 800 mm and your camera pixels are 3.76 µm. The scale is 206.265 × 3.76 ÷ 800 = 0.969 arcsec/pixel. With a 6248 × 4176 image, your field of view is about 100.9 × 67.4 arcmin, which fits many nebulae comfortably.

4) Seeing and sampling guidance

Atmospheric seeing often ranges from ~1.5 to 3.5 arcseconds for many locations. A practical guideline is 2–3 pixels across the seeing disk, which corresponds to about seeing/2 to seeing/3 arcsec per pixel. The optional seeing input estimates a suggested pixel scale and flags under- or over-sampling.

5) Typical pixel scale targets

For wide-field nebula work, many imagers choose roughly 2.0–4.0 arcsec/pixel to maximize sensitivity and framing. For galaxies and small targets, 0.4–1.5 arcsec/pixel is common, depending on guiding accuracy and seeing. Planetary imaging often uses much finer sampling with different techniques.

6) How focal length changes results

Pixel scale is inversely proportional to focal length. Doubling focal length halves the arcseconds per pixel. For example, keeping 3.76 µm pixels and moving from 400 mm to 800 mm changes scale from about 1.94 to 0.97 arcsec/pixel. This directly impacts resolution and field of view.

7) Pixel size and sensor considerations

Larger pixels increase arcseconds per pixel and can improve per-pixel signal, but may lose fine detail. Smaller pixels reduce scale, which can help resolve structure if your seeing and tracking support it. Sensor width and height control total field of view; the sensor mode estimates FOV from physical dimensions.

8) Using the tool for planning

Start by computing pixel scale from focal length and pixel size. Next, estimate your field of view using either resolution (pixels) or sensor dimensions (mm). Finally, compare the scale to typical seeing and your guiding performance. Export CSV for notes and PDF for project logs or equipment profiles.

FAQs

Q1. What is a good pixel scale for deep-sky imaging?

A. Many setups work well between 0.8 and 2.5 arcsec/pixel. Wider fields can use 2–4 arcsec/pixel. Choose based on seeing, guiding, and target size.

Q2. Does smaller arcsec/pixel always mean sharper images?

A. Not always. If seeing is 2–3 arcsec, very small scales can oversample and reduce sensitivity per pixel. Sharpening also depends on focus, tracking, and processing.

Q3. How do I find my camera pixel size?

A. Check your camera’s specifications. Pixel size is commonly listed in micrometers (µm). If you only know sensor size and resolution, manufacturer specs are the safest source.

Q4. What is plate scale and why is it shown?

A. Plate scale is arcseconds per millimeter at the focal plane. It helps compare telescopes and optics. Pixel scale is simply plate scale multiplied by pixel size in millimeters.

Q5. Why does the field of view differ between modes?

A. One mode uses pixel scale and resolution, the other uses sensor dimensions and focal length. Both are consistent when all inputs match, but rounding and approximations can cause small differences.

Q6. Should I bin pixels to change pixel scale?

A. Binning increases effective pixel size, raising arcsec/pixel and boosting signal per binned pixel. It can help when oversampled, but modern sensors and software workflows may favor other noise strategies.

Q7. What seeing value should I enter?

A. Use a typical value for your site, such as 2.0 arcsec if conditions are average. If you measure seeing from stars in your images, enter that number for more realistic guidance.

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