Formula Used
Total Attack = Base Attack × (1 + Attack Percent ÷ 100) + Flat Attack.
Talent Damage = Total Attack × Talent Multiplier ÷ 100.
Final Damage uses damage bonus, defense, resistance, reaction, and other multipliers.
Average Damage = Non Crit Damage × (1 + Crit Rate × Crit Damage).
Crit rate is capped between 0 and 100 percent for average damage.
The reaction bonus uses elemental mastery for Melt and Vaporize estimates.
How to Use This Calculator
Enter your character attack values, talent multiplier, bonus damage, crit stats, and enemy details.
Choose Melt or Vaporize when your hit triggers an amplifying reaction.
Press the calculate button to view non crit, crit, and average damage.
Use CSV or PDF export to save the result.
Example Data Table
| Build |
Total Attack |
Talent Percent |
Crit Rate |
Crit Damage |
Reaction |
Average Damage |
| Balanced Pyro |
2,150 |
250 |
70% |
160% |
Vaporize 1.5x |
Estimated by form |
| Crit Focus |
2,000 |
275 |
85% |
190% |
None |
Estimated by form |
| Reaction Focus |
1,900 |
240 |
60% |
140% |
Melt 2.0x |
Estimated by form |
Genshin Impact Damage Calculator Guide
Why Damage Planning Matters
Genshin Impact damage depends on many linked stats. A strong build is not only high attack. It also needs good crit balance, useful damage bonuses, proper reaction support, and suitable enemy conditions. This calculator helps you compare these parts in one place. It gives a practical estimate for normal hits, critical hits, and average damage.
Understanding Core Inputs
Start with base attack, flat attack, and attack percent. These values form total attack. Then add the talent multiplier. This comes from the character talent screen. A larger talent percent increases the starting damage before extra multipliers are applied. Damage bonus includes elemental damage, normal attack damage, burst damage, or similar bonuses.
Crit and Average Damage
Crit rate and crit damage show how often a hit becomes stronger. A single showcase may care about critical damage. A real rotation often needs average damage. This tool calculates both. Average damage is useful when comparing artifacts because it rewards stable crit rate and strong crit damage together.
Defense and Resistance
Enemy level changes the defense multiplier. Higher enemy level lowers damage. Defense reduction and defense ignore can improve final damage. Resistance also matters. Most enemies have some elemental resistance. Resistance shred can raise damage, especially when an enemy starts with high resistance. Negative resistance gives a smaller extra gain.
Reactions and Elemental Mastery
Melt and Vaporize are amplifying reactions. They multiply the final hit. Elemental mastery increases their bonus. Reaction bonus from sets, weapons, or passives can also be added. This makes the calculator useful for testing support buffs and reaction builds before farming more artifacts.
Best Use Case
Use this calculator for quick build comparisons. Change one value at a time. Compare attack sands, elemental damage goblets, crit circlets, and team buffs. Save the report when you want to record a build. The result is an estimate, but it gives clear direction for better stat choices.
FAQs
What does this calculator estimate?
It estimates non crit, crit, and average damage for a Genshin Impact hit using attack, talent, crit, defense, resistance, and reaction settings.
Does it support Melt and Vaporize?
Yes. It supports common 1.5x and 2.0x amplifying reaction options. It also includes elemental mastery and reaction bonus inputs.
Can I use this for every character?
Yes. Enter the correct attack, talent multiplier, bonus damage, and reaction type. The tool works best for attack scaling damage.
What is average damage?
Average damage blends crit and non crit outcomes. It uses crit rate and crit damage to estimate long term expected damage.
Why is enemy resistance important?
Resistance reduces final damage. Lower resistance means higher damage. Resistance shred can improve results, especially against resistant enemies.
What is defense ignore?
Defense ignore bypasses part of enemy defense. Some character constellations, passives, or effects may provide this type of multiplier.
Can I download the result?
Yes. Use the CSV button for spreadsheet data. Use the PDF button for a simple printable report.
Is this exact in every situation?
No. It is an advanced estimate. Special character mechanics, hidden buffs, enemy states, and unique damage rules may change real game damage.